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Wizard World Philly ’08: Day Three

Posted by Luke Brown On June - 1 - 2008

Day Three of Wizard World was pretty short, but that didn’t stop us from getting involved (despite the poor treatment of attendees by convention staff). There’s a recap and some pics after the jump.

Neither of the big two (MARVEL, DC) had any big announcements or panels today, and that enabled us to spend some time with smaller publishers. We got to hang out with William Christiansen and Mike Wolfer from AVATAR PRESS, and man was that a great little panel. I love most of the books they put out, and you can find out what they had to say over here.

After that panel, I had to rush back to the DC booth so I could finally (after many obstacles) get my interview with JG Jones. He’s a really great guy, and I thank him for taking the few minutes he had left to speak with us. You’ll be able to read our (brief) interview soon, but for now here’s a picture proving I actually got to talk to him.

We had some time to check out more of the con floor, and get an interview with independent artist, Jake Zeck. That interview will be up soon, as well as a look at his art. While we were on the floor, we also managed to snap a few more pics with our favorite superheroes. Hell, we even got to stand about thirty feet away from Starbuck, and managed to grab a photo (pick that wedge, Katee) before security pushed me aside.

From there it was off to a panel with NECA, who showed us just about everything they had planned for the rest of the year. Even though some of the figures were still in development, they all looked awesome. Especially the “Marcus Chainsawing a Locust” figure we got a glimpse at. We should have some updates from NECA soon, so you’ll be able to see the things we saw during their presentation.

Sadly, this was probably one of the worst-run Wizard Worlds I’ve ever been to. I don’t know what happened, but man did someone drop the ball this year. From computer malfunctions, to the overall snarkiness off the staff, we left feeling a little unappreciated. If all the representatives from all the companies weren’t so helpful, I probably would feel a lot more disappointed. Despite all the shortcomings, we met a lot of our favorite creators, and made some new costumed friends this year. Stay tuned for transcriptions of all our interviews, as well as further updates on all the things previewed this weekend.

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