Archive for January, 2012
Buffy the Vampire Slayer, Season Nine – Pile of Shame
After the gut-wrenching events of the end of Buffy the Vampire Slayer Season Eight, I was happy to see the team scaling back and getting back to basics with Season Nine. I couldn’t wait for it to start. And then the first five issues wound up in my backlog.
Sparkster – Continue?
Vigilante 8 – Continue?

Get funky with Continue? and one of the greatest vehicular combat games of all time. OF. ALL. TIME.
Apocalypse – Continue?

You think Bruce Willis hates asteroids? Wait until you see what he does to the apocalypse.
Factor 5′s Superman Concept Art Shows What Could Have Been

As much deserved credit as Rocksteady gets for reinvigorating not just the Batman video game franchise, but superhero video games as well, recent findings show they weren’t the first developer to take comic book heroes seriously. In 2008, Factor 5 was secretly working on a Superman video game. The studio closed before the game was finished, but concept art from the game has surfaced, and it gives a glimpse into what could have been an amazing Superman video game. Read the rest of this entry »
Maximum Carnage – Continue?

What happens when the boys of Continue? play one of the most memorable comic book video games of all time? Find out by watching this week’s episode.
Fatale #1

Ed Brubaker and Sean Phillips take a turn down a dark and beautiful road with their latest series, Fatale. Though Bru and Phillips is treading new water with a new publisher, the Criminal/Incognito duo show that there are few creative teams that tell a story as well as they do. Read the rest of this entry »
The Last Sleeper Coming to iPad and Android Tablets

As anyone who plays video games knows, Apple’s iPad and tablet technology has been something of a game changer in the way people play and experience video games. With its interactive touch technology, the player can become more a part of the story than ever before. And now Kendall Davis, one of the producers for Halo 4, is going to push that limit even further with The Last Sleeper. Read the rest of this entry »





